Server Exports
GetDiscordID(playerId)
GetSteamID(playerId)
local lib = exports['jl_lib']:GetLib()
RegisterServerEvent('jl_exampleevent:server:example', function()
local playerId = source
local discord = lib.GetDiscordID(playerId)
local steam = lib.GetSteamID(playerId)
local identifierTable = {
dc = discord,
st = steam,
}
print("Discord ID: " .. (discord or "None"))
print("Steam ID: " .. (steam or "None"))
TriggerClientEvent('jl_exampleevent:client:example', playerId, identifierTable)
end)
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